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Baselight colour correction 
Traditional colour correction has serious restrictions.
One can change only either the exposure (light level) or the
colour of the film. However, as we have already experienced
with the telecine Da Vinci team, with digital colour correction
only our imagination limits our possibilities.
Some examples:
- We can change the colour of the light, mid-toned and dark
parts of a picture separately. (primary colour correction)
- Parts of the picture can be changed on the basis of colour
parameters or by marking off certain shapes (secondary or
selective colour correction). The technology itself also
changes, as if it would switch from linear to non-linear
editing. We can access any scene without "winding the
film". Any modification in the picture can instantly
be seen and stored. We can try out several versions without
making a copy, thus using a cost effective way in finding
the best possible look.
Baselight
Colour Correction system in our laboratory:
- Hardware based calibration chain in order to maintain
perfect colour reproduction in the cinema
- Real time, resolution independent
- Telecine style and traditional primary colour correction
- Unlimited secondary colour correction
- Shapes defined by Bezier curves
- Da Vinci style board
- Picture analysis, monitor probe for daily calibration
- Editing, compositing functions, handling of different
resolution files on the same timeline
- More than 6 TB storage, 3X10 bit logarithmic file formats
(cineon, DPX)
Baselight and Da Vinci comparison:
| |
Baselight |
daVinci |
| Primary
Colour Correction |
+
|
+
|
| Secondary Colour
Corection |
+
|
+
|
| Power windows/shapes |
Unlimited
|
4
pairs
|
| Resolution |
Independent
|
Video |
| Free hand shape |
+ |
- |
| Shape animation |
+ |
+ |
| Number of layers |
Unlimited |
5 |
| Editing options |
+ |
- |
| Real time playback |
2k |
Video |
| Defocus |
+ |
+ |
Calibration
|
+ |
+ |
| Noise reduction |
+ |
+ |
| Colour depth |
10
bit Log RGB |
10
bit YUV |
|
|